Residence: Shanghai
Contact: [email protected] QQ:121045573
Summary:
Five years experience in conceptual art design field. I paint in realistic style generally and have a really nice control of the lighting and atmosphere.
Numerous projects that I have been worked on makes me very flexible in various art style. Having a strong will for self-improvement, I am always ready to try different projects and challenge myself.
Work Experience:
2013/3-now Activision Blizzard(Shanghai) Position: 2D Concept Artist
Project: 《Call of duty online》, Responsible for designing environments, props, game login screen, game titles
2010/5-2013/3 Shanghai WINKING Entertainment Position: 2D Concept Artist
ENVIROMENT DESIGN
Project:
《The Avengers》, Story Edition mood shots designs. Game props design
《War Hammer40000》, props design
《Darksiders 2》, props design,Monster Drawing
《Saint Row4》, Conceptual design of pre-game scene
《 the Elder Scrolls online》, props design
《 CORUM》, Scene architectural design, wild jungle design, conceptual design diagram mood shots
《League of Legends》Mood shots of the scene, cutscene screen rendering
《TianXia 3》《WuHun》Object Design Scene Props .
《2KNBA》,Conceptual design scene mood shots.
2009/10-2010/4 Shanghai VYK games Position: 2D Concept Artist
Project:
《The 4 Space》 Overall game scene design, character design
2009/3-2009/10 PRO&HIGH Position: Concept Artist
Project:
CCTV Carton 《Go Calf》Peripherals creative design. Book Cover
And :
Movie:《The Monkey King》 MP rendering scenes
GameCG:《The Legend of Tibet》 MP mood shots rendering scenes
Anhui Satellite TV pre-entry screen TV MP rendering scenes
Education Background
2004/9-2008/7 Hangzhou Normal University Arts Academy artistic design
Contact: [email protected] QQ:121045573
Summary:
Five years experience in conceptual art design field. I paint in realistic style generally and have a really nice control of the lighting and atmosphere.
Numerous projects that I have been worked on makes me very flexible in various art style. Having a strong will for self-improvement, I am always ready to try different projects and challenge myself.
Work Experience:
2013/3-now Activision Blizzard(Shanghai) Position: 2D Concept Artist
Project: 《Call of duty online》, Responsible for designing environments, props, game login screen, game titles
2010/5-2013/3 Shanghai WINKING Entertainment Position: 2D Concept Artist
ENVIROMENT DESIGN
Project:
《The Avengers》, Story Edition mood shots designs. Game props design
《War Hammer40000》, props design
《Darksiders 2》, props design,Monster Drawing
《Saint Row4》, Conceptual design of pre-game scene
《 the Elder Scrolls online》, props design
《 CORUM》, Scene architectural design, wild jungle design, conceptual design diagram mood shots
《League of Legends》Mood shots of the scene, cutscene screen rendering
《TianXia 3》《WuHun》Object Design Scene Props .
《2KNBA》,Conceptual design scene mood shots.
2009/10-2010/4 Shanghai VYK games Position: 2D Concept Artist
Project:
《The 4 Space》 Overall game scene design, character design
2009/3-2009/10 PRO&HIGH Position: Concept Artist
Project:
CCTV Carton 《Go Calf》Peripherals creative design. Book Cover
And :
Movie:《The Monkey King》 MP rendering scenes
GameCG:《The Legend of Tibet》 MP mood shots rendering scenes
Anhui Satellite TV pre-entry screen TV MP rendering scenes
Education Background
2004/9-2008/7 Hangzhou Normal University Arts Academy artistic design